Interested in youth, creative self-expression, and global community?
The Clubhouse Network seeks talented professional staff who are motivated by our mission and committed to youth, creative self-expression, and global community. We value professionalism, opportunity, and diversity in our workplace, and are proud of our reputation as a safe haven for youth, a reputation that has been earned over 25+ years of working in under-served communities around the world.
The Flagship Clubhouse, Roxbury, MA, USA
Summary: The Flagship Clubhouse seeks a creative and experienced youth worker to plan and implement Clubhouse-to-Career (C2C) Pathways to Success, a workforce readiness program for teens and young adults, as well as launch a Girls’ Day program and support other youth leadership initiatives. C2C Pathways to Success builds on the success of the Clubhouse model and draws on Clubhouse experience to support the global need for a trained and ready workforce, in particular in STEM fields and careers. Supported generously by Best Buy and others, the goal of this program is to help youth (ages 16-21) develop technology skills and work readiness, prepare for “real-world” internships, and ultimately develop a plan for future success and realize their full potential.
Keystone Community Services, St. Paul, MN, USA
Summary: The Career Pathways Facilitator will implement the Career Pathways to Success program at Keystone’s Best Buy Teen Tech Center, which is part of The Clubhouse Network. The Career Pathways Facilitator will train, coach and support young people as they develop key work readiness and technology skills to prepare them for their paid summer internship and future careers. Position involves close collaboration with and support from existing Teen Tech Center staff, Director of Youth Services and other Keystone staff.
Wilson Gray YMCA Youth & Family Center, Hartford, CT, USA
Summary: Responsible for the day to day operation of the teen tech center, working in collaboration with Best Buy and offering urban teens resources and access to computers and technology to work on projects related to their personal interests, such as music, art, robotics, science, etc.