The following is a collection of resources for creative learning, mentoring, and STEM education from The Clubhouse Network and other institutions across the web.
The Power of the Graphic Novel
Graphic Novels cover a broad scope of topics that an age-appropriate one can be found for any demographic.
Resources for Learning Outside of The Clubhouse
A list of resources and online programs that can help you keep the momentum going, even during social isolation.
In-Focus: Music Production After The Clubhouse
You, our alumni, built your beat making and audio engineering skills in The Clubhouse, and now it’s time to make a living.
Start Making! A Guide To Engaging Young People in Maker Activities
FREE DOWNLOAD: Start Making! A Guide To Engaging Young People in Maker Activities